I’ve had the good fortune to work with some amazing clients and on some interesting projects. From the UFC to Warner Brothers to Conan O’Brien’s Team Coco and more. There have been clients large and small where I’ve been able to help them achieve their goals while coming in on time and on budget.

Whether that is helping develop metadata models for Riot Games or getting the NBC days of Conan O’Brien’s show out to new digital outlets. The work required a technical know how, organization, leading cross-functional teams and managing stakeholder expectations.
My career highlights so far include orchestrating Levels Beyond’s Reach Engine integration for automating media tasks into enterprise environments, architecting GLORY Kickboxing’s OTT service infrastructure, assisting in building out the UFC Digital Media Department, blogging for MWwire.com, and producing a 2-hour live show for Austin’s WB (back when the WB was a TV network).